BSc (Hons) in Computer Games Development with specialism in Games Concept Art

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Asia Pacific University

In this course you will be briefed on the technical aspects of game development and the process involved such as designing to production. You will be groomed with the skills required  in software development with specialization on computer gaming development. Here, you will develop a solid understanding of game technologies including programming, animation and game engineering. You will be equipped with an in-depth knowledge on mobile and web application development, 3D modelling, and human computer interaction.

RM80,300.00

Intake & Other Details

Local Students
Duration : 3 Years
Price : RM 80,300
Intake : May, September, November

Entry Requirements

Education Level Results
STPM & SPM 2 Principal Passes at STPM level and with 4 Credit Passes at SPM including Mathematics
A-Level/ O-Level/ GCSE 2 Passes with at A-Level and with a Credit Pass at O-Level/ GCSE including Mathematics
APIIT/ APU Foundation The APIIT/APU Foundation or equivalent with CGPA of 2.0 and Credit in Mathematics at SPM/O-Level
UEC 5 Grade B’s, including Mathematics
Canadian Pre-University (CPU) Minimum average of 50%
Australian Matriculation (AUSMAT) Minimum average of 60%
South Australian Matriculation Certificate (SAM) Minimum of 60%
IB Minimum 24 marks
Victorian Certificate of Education Minimum average of 50%
Ontario Secondary School Diploma Minimum average of 50%
Other A qualification that APU accepts as equivalent to the above.

Why Choose APU?

  • APU is ranked one of the Top 10 Private Universities in Malaysia in QS Asian University Raking
  • One of the most diverse international student community from students from more than 130 countries.
  • According to the latest study, 100% of graduates were employed upon graduating.
  • World class campus and facilities stretching over 11 acres in the heart of Bukit Jalil, KL.
  • The group has won over 200 local and international awards from the education industry.

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Specification: BSc (Hons) in Computer Games Development with specialism in Games Concept Art

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